We Make Games
We'd Actually Play

A tiny studio with big ideas. We're here to build the kind of games that keep you up way past your bedtime.

In The Works

What we're currently building.

Campsite Simulator

Management Sim

Run your own campsite. Keep the guests happy, the fires lit, and the bears away.

Dicegeon

Roguelike Dice-builder

Roll the dice. Shape your fate. Every throw counts.

Building What We Like

We're Radiant Heads — three friends who got tired of waiting for someone else to make the games we wanted to play. So we started making them ourselves.

We make games that we'd love to play. That's it. We're a small team with a simple goal: build something fun and put it out there.

We work at our own pace, on things we care about. Fun first — everything else comes after.

We focus on feel. If a mechanic doesn't click, we rework it until it does. If something looks off, we fix it. We take feedback seriously.

Game Design

Mechanics that click. Systems that reward curiosity.

Development

Clean, performant code. Unity-powered, player-tested.

Art & Animation

Visuals with personality. Nothing generic.

Polish & Testing

We playtest until it feels right. Then we test some more.

The Team

Hasan

Hasan

Lead Developer

Emir

Emir

Lead Artist

Oğuzhan

Oğuzhan

Art Director

Frequently Asked

When is the next release?

When it's ready. We don't set hard deadlines — we'd rather take our time and get it right.

What engine do you use?

Unity. It gets the job done, and we know it well.

Are you hiring?

Not at the moment. We're a small team and we like it that way. But feel free to reach out anyway.

Can I playtest your games?

Sometimes we run playtests. Follow us on social media or join our newsletter to hear about them first.

Want to Chat?

Got a cool idea? Want to work together? Or just want to say hi? We read everything.